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Innovate-Ideagora is the home for ongoing collaborative and social learning for sunscribers to the journal Innovate. Please join us at Innovate-Ideagora: http://innovate-ideagora.ning.com

On-Demand Webcast Library
2008 Program Archives

Archive Libraries

January 2008 Archived Webcasts

A Model for Enhancing Online Course Development
Evelyn Knowles and Kathleen Kalata
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Next-Generation Bibliographic Manager : An Interview with Trevor Owens
James L. Morrison and Trevor Owens
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Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way
Shelley Henson Johnson, Brett Shelton, and David Wiley
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February and March 2008 Archived Webcasts

Experiential Work-Integrated Online Learning: Insights from an Established UK Higher Education Program
Lydia Arnold
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Perspective on Certainty-Based Marking: An Interview with Tony Gardner-Medwin
Reid Cornwell and Tony Gardner-Medwin
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V-Learning: How Gaming and Avatars are Engaging Online Students
Len Annetta, Marta Klesath, and Shawn Holmes
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When the Medium Illustrates the Content: Exploiting the Unique Features of Online Communication
Julie Foertsch and Morton Ann Gernsbacher
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Let Me Learn with My Peers Online!: Foreign Language Learning Through Reciprocal Peer Tutoring
Rayenne Dekhinet, Keith Topping, David Duran, and Silvia Blanch
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Learning at a Distance: Engaged or Not?
Pu-Shih Daniel Chen, Robert Gonyea, and George Kuh
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Online Teaching and Classroom Change: The Trans-Classroom Teacher in the Age of the Internet
Susan Lowes
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April and May 2008 Archived Webcasts

Preparing e-Learning Designers Using Kolb's Model of Experiential Learning
Authors: Joni Dunlap, Jackie Dobrovolny & Dave Young
On demand archive: View Archive


Moving from Theory to Real-World Experiences in an e-Learning Community
Author: Ana-Paula Correia
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Game-Based Learning: A Different Perspective
Author: Karl Royle
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Healthy Video Gaming: Oxymoron or Possibility?
Author: Stephen Yang, Brian Smith, and George Graham
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June & July 2008 Archived Webcasts

Rhizomatic Education : Community as Curriculum
Dave Cormier
Archive - http://breeze.uliveandlearn.com/p10629368/


Out of the Classroom and Beyond
Gary Brown, Nils Peterson, Adrian Wilson, and Jim Ptaszynski
Archive - http://breeze.uliveandlearn.com/p40718110/


A Singular Vision for a Disparate Future: Technology Adoption Patterns in Higher Learning Through 2035br> Robert G. Henshaw
Archive - http://breeze.uliveandlearn.com/p49588997/


Worlds in Collision: Copyright, Technology, and Education
Stephen Marshall
Archive - http://breeze.uliveandlearn.com/p33637049/

August & September 2008 Archived Webcasts

Why Professor Johnny Can't Read: Understanding the Net Generation's Texts
Mark Mabrito and Rebecca Medley
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The Interactive Syllabus: Modifications and New Insights
Scott Windham
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An Enterprise Simulation Platform for Education: Building a World Game for Pre-College Students with Microsoft’s ESP
David Gibson and Susan Grasso
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The Net Generation Cheating Challenge
Valerie Milliron and Kent Sandoe
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Mediating the Tensions of Online Learning with Second Life
Nancy Evans, Thalia M. Mulvihill, and Nancy J. Brooks
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