Innovate-Ideagora is the home for ongoing collaborative and social learning for sunscribers to the journal Innovate. Please join us at Innovate-Ideagora: http://innovate-ideagora.ning.com
On-Demand Webcast Library
2008 Program Archives
Archive Libraries
January 2008 Archived Webcasts
A Model for Enhancing Online Course Development
Evelyn Knowles and Kathleen Kalata
View Archive
Next-Generation Bibliographic Manager : An Interview with Trevor Owens
James L. Morrison and Trevor Owens
View Archive
Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way
Shelley Henson Johnson, Brett Shelton, and David Wiley
View Archive
February and March 2008 Archived Webcasts
Experiential Work-Integrated Online Learning: Insights from an Established UK Higher Education Program
Lydia Arnold
View Archive
Perspective on Certainty-Based Marking: An Interview with Tony Gardner-Medwin
Reid Cornwell and Tony Gardner-Medwin
View Archive
V-Learning: How Gaming and Avatars are Engaging Online Students
Len Annetta, Marta Klesath, and Shawn Holmes
View Archive
When the Medium Illustrates the Content: Exploiting the Unique Features of Online Communication
Julie Foertsch and Morton Ann Gernsbacher
View Archive
Let Me Learn with My Peers Online!: Foreign Language Learning Through Reciprocal Peer Tutoring
Rayenne Dekhinet, Keith Topping, David Duran, and Silvia Blanch
View Archive
Learning at a Distance: Engaged or Not?
Pu-Shih Daniel Chen, Robert Gonyea, and George Kuh
View Archive
Online Teaching and Classroom Change: The Trans-Classroom Teacher in the Age of the Internet
Susan Lowes
View Archive
April and May 2008 Archived Webcasts
Preparing e-Learning Designers Using Kolb's Model of Experiential
Learning
Authors: Joni Dunlap, Jackie Dobrovolny & Dave Young
On demand archive:
View Archive
Moving from Theory to Real-World Experiences in an e-Learning
Community
Author: Ana-Paula Correia
View Archive
Game-Based Learning: A Different Perspective
Author: Karl Royle
View Archive
Healthy Video Gaming: Oxymoron or Possibility?
Author: Stephen Yang, Brian Smith, and George Graham
View Archive
June & July 2008 Archived Webcasts
Rhizomatic Education : Community as Curriculum
Dave Cormier
Archive -
http://breeze.uliveandlearn.com/p10629368/
Out of the Classroom and Beyond
Gary Brown, Nils Peterson, Adrian Wilson, and Jim Ptaszynski
Archive -
http://breeze.uliveandlearn.com/p40718110/
A Singular Vision for a Disparate Future: Technology Adoption Patterns in Higher Learning Through 2035br>
Robert G. Henshaw
Archive -
http://breeze.uliveandlearn.com/p49588997/
Worlds in Collision: Copyright, Technology, and Education
Stephen Marshall
Archive -
http://breeze.uliveandlearn.com/p33637049/
August & September 2008 Archived Webcasts
Why Professor Johnny Can't Read: Understanding the Net Generation's Texts
Mark Mabrito and Rebecca Medley
View Archive
The Interactive Syllabus: Modifications and New Insights
Scott Windham
View Archive
An Enterprise Simulation Platform for Education: Building a World Game for Pre-College Students with Microsoft’s ESP
David Gibson and Susan Grasso
View Archive
The Net Generation Cheating Challenge
Valerie Milliron and Kent Sandoe
View Archive
Mediating the Tensions of Online Learning with Second Life
Nancy Evans, Thalia M. Mulvihill, and Nancy J. Brooks
View Archive
For questions about our
Products and Services or to request other information:
admin@uliveandlearn.com